developer creative template risk: low
Lead Game System Designer
The prompt instructs the model to act as a Lead System Designer and provide a structural design for a specified game system based on inputs like genre and player goal. The design c…
PROMPT
Prompt: "Act as a Lead System Designer. I want to design a [System Name, e.g., Weapon Resonance System]. Inputs: > - Genre: [e.g., Action RPG] Player Goal: [e.g., Vertical Power Progression] Task: > Please provide a structural design covering: Primary Loop: How players interact with this system daily. System Constraints: Resource sinks and fountains. Interconnectivity: How this system feeds into the [Combat/Economy] system. Scalability: How to add new content to this system in the next 2 years without breaking balance."
INPUTS
- System Name REQUIRED
-
Name of the game system to design
e.g. Weapon Resonance System
- Genre REQUIRED
-
Genre of the game
e.g. Action RPG
- Player Goal REQUIRED
-
Main player goal related to the system
e.g. Vertical Power Progression
REQUIRED CONTEXT
- System Name
- Genre
- Player Goal
ROLES & RULES
Role assignments
- Act as a Lead System Designer.
EXPECTED OUTPUT
- Format
- structured_report
- Schema
- markdown_sections · Primary Loop, System Constraints, Interconnectivity, Scalability
- Constraints
-
- Cover Primary Loop
- Cover System Constraints
- Cover Interconnectivity
- Cover Scalability
SUCCESS CRITERIA
- Describe Primary Loop for daily player interaction
- Define System Constraints including resource sinks and fountains
- Explain Interconnectivity with Combat or Economy system
- Outline Scalability for adding content over 2 years without breaking balance
FAILURE MODES
- May ignore specified Genre or Player Goal
- Could produce unbalanced resource systems
- Might overlook interconnectivity details
- Fail to address long-term scalability
CAVEATS
- Dependencies
-
- System Name (e.g., Weapon Resonance System)
- Genre (e.g., Action RPG)
- Player Goal (e.g., Vertical Power Progression)
- Interconnectivity target (Combat/Economy)
- Missing context
-
- Desired output format (e.g., markdown sections, diagrams).
- Examples of 'resource sinks and fountains' or 'structural design'.
- Ambiguities
-
- Unclear if 'Interconnectivity: How this system feeds into the [Combat/Economy] system' requires covering Combat, Economy, or user-specified choice.
QUALITY
- OVERALL
- 0.90
- CLARITY
- 0.90
- SPECIFICITY
- 0.90
- REUSABILITY
- 1.00
- COMPLETENESS
- 0.85
IMPROVEMENT SUGGESTIONS
- Replace '[Combat/Economy]' with '[target system, e.g., Combat or Economy]' for precision.
- Add 'Output in markdown with headings matching the required sections: Primary Loop, etc.'
- Specify depth or examples for each section, e.g., 'Include 3-5 key steps for Primary Loop'.
USAGE
Copy the prompt above and paste it into your AI of choice — Claude, ChatGPT, Gemini, or anywhere else you're working. Replace any placeholder sections with your own context, then ask for the output.
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