agent image_generation skill risk: low
Pixel Art SVG Generator
Create a pixel art SVG illustration based on $ARGUMENTS using a 7px grid, specific color palettes, character templates, and recipes for chat bubbles, arrows, and scene layouts. Fol…
SKILL 1 file
SKILL.md
---
name: pixel-art
description: "Generate pixel art SVG illustrations for READMEs, docs, or slides. Use when user says \"画像素图\", \"pixel art\", \"make an SVG illustration\", \"README hero image\", or wants a cute visual."
---
# Pixel Art SVG Generator
Create a pixel art SVG illustration: $ARGUMENTS
## Design Principles
### Pixel Grid
- Each "pixel" is a `<rect>` with width/height of 7px
- Grid spacing: 7px (no gaps between pixels)
- Characters are typically 8-10 pixels wide, 8-12 pixels tall
- Use `<g transform="translate(x,y)">` to position and reuse character groups
### Color Palette
Keep it simple — 3-5 colors per character:
- **Skin**: `#FFDAB9` (light), `#E8967A` / `#D4956A` (blush/shadow)
- **Eyes**: `#333`
- **Hair**: `#8B5E3C` (brown), `#2C2C2C` (black), `#FFD700` (blonde), `#C0392B` (red)
- **Clothes**: use project's brand color (e.g. `#4A9EDA` for blue, `#74AA63` for green)
- **Shoes/pants**: `#444`
- **Accessories**: `#555` (glasses frames), `#FFD700` (crown)
### Character Template (7px grid)
```
Row 0 (hair top): 4 pixels centered
Row 1 (hair): 6 pixels wide
Row 2 (face top): 6 pixels — all skin
Row 3 (eyes): 6 pixels — skin, eye, skin, skin, eye, skin
Row 4 (mouth): 6 pixels — skin, skin, mouth, mouth, skin, skin
Row 5 (body top): 8 pixels — hand, 6 shirt, hand
Row 6 (body): 6 pixels — all shirt
Row 7 (legs): 2+2 pixels — with gap in middle
```
### Scene Composition
#### Chat Dialogue Layout (like our hero image)
- Two characters on left/right sides, vertically centered
- Chat bubbles between them, alternating left/right
- Bubble tails point toward the speaking character
- Arrows between bubbles show direction of communication
- Use `orient="auto"` markers for arrow heads
- Bottom: tagline or decoration
#### Single Character with Label
- Character centered
- Label text below
- Optional: speech bubble above
#### Group Scene
- Characters spaced evenly
- Optional: ground line, background elements
- Keep viewBox tight — no wasted space
### SVG Structure
```xml
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 W H" font-family="monospace">
<defs>
<!-- Arrow markers if needed -->
</defs>
<rect width="W" height="H" fill="#fafbfc" rx="12"/> <!-- Background -->
<!-- Characters via <g transform="translate(...)"> -->
<!-- Dialogue bubbles: <rect> + <polygon> tail + <text> -->
<!-- Arrows: <line> with marker-end -->
<!-- Labels: <text> with text-anchor="middle" -->
</svg>
```
### Chat Bubble Recipe
```xml
<!-- Blue bubble (left character speaks) -->
<rect x="110" y="29" width="280" height="26" fill="#e8f4fd" stroke="#4a9eda" stroke-width="1.5" rx="8"/>
<!-- Tail pointing left toward character -->
<polygon points="108,41 99,47 108,46" fill="#e8f4fd" stroke="#4a9eda" stroke-width="1.5"/>
<rect x="107" y="40" width="3" height="7" fill="#e8f4fd"/> <!-- covers stroke at junction -->
<text x="123" y="46" font-size="13px">📄 Message here</text>
<!-- Orange bubble (right character responds) -->
<rect x="490" y="71" width="280" height="26" fill="#fdf2e8" stroke="#da8a4a" stroke-width="1.5" rx="8"/>
<!-- Tail pointing right toward character -->
<polygon points="772,83 781,89 772,88" fill="#fdf2e8" stroke="#da8a4a" stroke-width="1.5"/>
<rect x="770" y="82" width="3" height="7" fill="#fdf2e8"/>
<text x="503" y="88" font-size="13px">🤔 Response here</text>
```
### Arrow Recipe
```xml
<defs>
<marker id="ar" markerWidth="8" markerHeight="6" refX="8" refY="3" orient="auto">
<polygon points="0 0, 8 3, 0 6" fill="#4a9eda"/>
</marker>
</defs>
<!-- Right arrow (→): x1 < x2 -->
<line x1="392" y1="42" x2="465" y2="42" stroke="#4a9eda" stroke-width="2" marker-end="url(#ar)"/>
<!-- Left arrow (←): x1 > x2 -->
<line x1="488" y1="84" x2="420" y2="84" stroke="#da8a4a" stroke-width="2" marker-end="url(#ar-o)"/>
```
## Workflow
### Step 1: Understand the Request
- What characters/objects to draw?
- What's the scene? (dialogue, portrait, group, diagram)
- What colors/brand to match?
- What size? (compact for badge, wide for README hero)
### Step 2: Generate SVG
- Write to a temp file or project directory
- Open with `open <file.svg>` for preview
- Keep viewBox tight — measure actual content bounds
### Step 3: Iterate with User
- User provides feedback on screenshot
- Common fixes: overlap, arrow direction, spacing, sizing
- Use `Edit` for small tweaks, `Write` for major redesigns
- Typical: 2-4 iterations to get it right
### Step 4: Finalize
- Ensure no personal info in the SVG
- Clean up: remove unused defs, tighten viewBox
- Suggest adding to README: ``
## Common Pitfalls
- **Arrow direction**: `orient="auto"` follows line direction. Line going right→left = arrowhead points left
- **Bubble overlap**: keep 38-44px vertical spacing between rows
- **Text overflow**: monospace 13px ≈ 7.8px/char, emoji ≈ 14px. Measure before setting bubble width
- **Character overlap with bubbles**: keep character x-zone and bubble x-zone separated by ≥10px
- **viewBox too large**: match viewBox to actual content, add ~10px padding
- **Tail stroke artifact**: always add a small `<rect>` at the bubble-tail junction to cover the stroke line
INPUTS
- $ARGUMENTS REQUIRED
user request text describing the desired illustration
e.g. two characters chatting about docs
REQUIRED CONTEXT
- user description of characters, scene, and any brand colors or text
OPTIONAL CONTEXT
- size preference
- layout type (dialogue, single character, group)
EXPECTED OUTPUT
- Format
- code
- Schema
- xml · svg, defs, rect, g, text, line, polygon
- Constraints
- valid SVG only
- follow 7px pixel grid and color palette
- tight viewBox
- include suggested README markdown after final version
SUCCESS CRITERIA
- Follow pixel grid and color palette
- Match requested scene layout
- Keep viewBox tight
- Iterate on user feedback
FAILURE MODES
- Arrow direction errors
- Bubble overlap
- Text overflow
- Character-bubble overlap
- Oversized viewBox
- Tail stroke artifacts
EXAMPLES
Includes character template, SVG structure, chat bubble recipe, and arrow recipe.
QUALITY
- OVERALL
- 0.90
- CLARITY
- 0.90
- SPECIFICITY
- 0.95
- REUSABILITY
- 0.85
- COMPLETENESS
- 0.90
IMPROVEMENT SUGGESTIONS
- Add explicit placeholder syntax note for $ARGUMENTS (e.g., how arguments are injected).
- Specify default viewBox dimensions or scaling rules for different use cases (badge vs hero).
USAGE
Copy the prompt above and paste it into your AI of choice — Claude, ChatGPT, Gemini, or anywhere else you're working. Replace any placeholder sections with your own context, then ask for the output.
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