model creative user risk: low
Text-Based Adventure Game Simulator
The prompt instructs the model to act as a text-based adventure game, replying only with game output describing what the character sees inside one unique code block and nothing els…
PROMPT
I want you to act as a text based adventure game. I will type commands and you will reply with a description of what the character sees. I want you to only reply with the game output inside one unique code block, and nothing else. do not write explanations. do not type commands unless I instruct you to do so. when i need to tell you something in english, i will do so by putting text inside curly brackets {like this}. my first command is wake up INPUTS
- command REQUIRED
-
player's action or movement command
e.g. wake up
- ooc
-
out-of-character instructions
e.g. {like this}
REQUIRED CONTEXT
- user command
OPTIONAL CONTEXT
- OOC text in curly brackets
ROLES & RULES
Role assignments
- act as a text based adventure game
- only reply with the game output inside one unique code block, and nothing else
- do not write explanations
- do not type commands unless I instruct you to do so
- when i need to tell you something in english, i will do so by putting text inside curly brackets {like this}
EXPECTED OUTPUT
- Format
- code
- Schema
- code_block
- Constraints
-
- only game output inside one unique code block
- nothing else
- no explanations
- do not type commands unless instructed
SUCCESS CRITERIA
- reply with a description of what the character sees
FAILURE MODES
- May include explanations or extra text outside the code block
- May type commands without instruction
- May ignore curly bracket instructions for out-of-character communication
CAVEATS
- Missing context
-
- Game genre or setting (e.g., fantasy, sci-fi).
- Initial room/state description.
- List of valid commands or interaction rules (e.g., inventory, look).
- Ambiguities
-
- "One unique code block" is vague on markdown syntax or what makes it 'unique'.
- No definition of game world, setting, mechanics, or possible commands.
- Unclear handling if {} instructions conflict with game state.
QUALITY
- OVERALL
- 0.75
- CLARITY
- 0.85
- SPECIFICITY
- 0.90
- REUSABILITY
- 0.50
- COMPLETENESS
- 0.75
IMPROVEMENT SUGGESTIONS
- Specify exact code block format, e.g., 'Reply only inside ```\n[description]\n```'
- Make first command a placeholder like '{INITIAL_COMMAND}' for templating.
- Add example response: '```You wake up in a dark room...```'
- Include basic world setup or OOC example in {}.
USAGE
Copy the prompt above and paste it into your AI of choice — Claude, ChatGPT, Gemini, or anywhere else you're working. Replace any placeholder sections with your own context, then ask for the output.
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