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Prompts Throwaway Prototype Builder for Logic or UI

agent coding skill risk: low

Throwaway Prototype Builder for Logic or UI

Instructs the model to build a throwaway prototype by first identifying whether the question concerns state/business logic or UI appearance, then following the corresponding branch…

SKILL 3 files

SKILL.md
---
name: prototype
description: "Build a throwaway prototype to flesh out a design before committing to it. Routes between two branches — a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route. Use when the user wants to prototype, sanity-check a data model"
---
# Prototype

A prototype is **throwaway code that answers a question**. The question decides the shape.

## Pick a branch

Identify which question is being answered — from the user's prompt, the surrounding code, or by asking if the user is around:

- **"Does this logic / state model feel right?"** → [LOGIC.md](LOGIC.md). Build a tiny interactive terminal app that pushes the state machine through cases that are hard to reason about on paper.
- **"What should this look like?"** → [UI.md](UI.md). Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.

The two branches produce very different artifacts — getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.

## Rules that apply to both

1. **Throwaway from day one, and clearly marked as such.** Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious — but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure.
2. **One command to run.** Whatever the project's existing task runner supports — `pnpm <name>`, `python <path>`, `bun <path>`, etc. The user must be able to start it without thinking.
3. **No persistence by default.** State lives in memory. Persistence is the thing the prototype is _checking_, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name.
4. **Skip the polish.** No tests, no error handling beyond what makes the prototype _runnable_, no abstractions. The point is to learn something fast and then delete it.
5. **Surface the state.** After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed.
6. **Delete or absorb when done.** When the prototype has answered its question, either delete it or fold the validated decision into the real code — don't leave it rotting in the repo.

## When done

The _answer_ is the only thing worth keeping from a prototype. Capture it somewhere durable (commit message, ADR, issue, or a `NOTES.md` next to the prototype) along with the question it was answering. If the user is around, that capture is a quick conversation; if not, leave the placeholder so they (or you, on the next pass) can fill in the verdict before deleting the prototype.

REQUIRED CONTEXT

  • user prompt
  • surrounding code

ROLES & RULES

  1. Throwaway from day one, and clearly marked as such
  2. Locate the prototype code close to where it will actually be used but name it so a casual reader can see it's a prototype
  3. One command to run
  4. No persistence by default
  5. Skip the polish
  6. Surface the state
  7. Delete or absorb when done
  8. Capture the answer somewhere durable along with the question it was answering

EXPECTED OUTPUT

Format
code
Constraints
  • one command to run
  • throwaway and clearly marked
  • no persistence by default
  • surface full state after actions
  • locate near usage site

CAVEATS

Missing context
  • Project's existing task runner / package scripts
  • Routing conventions already in use
Ambiguities
  • Does not specify how to decide the branch when both logic and UI questions are present in the same prompt.

QUALITY

OVERALL
0.82
CLARITY
0.90
SPECIFICITY
0.85
REUSABILITY
0.80
COMPLETENESS
0.75

IMPROVEMENT SUGGESTIONS

  • Add a short decision checklist (3-4 bullets) for choosing the branch when the question is mixed.
  • Include one concrete file-naming example per branch (e.g., `prototype-state.ts` next to `state.ts`).

USAGE

Copy the prompt above and paste it into your AI of choice — Claude, ChatGPT, Gemini, or anywhere else you're working. Replace any placeholder sections with your own context, then ask for the output.

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